ICT
Activity Models for the Classroom
Taken
from Judi Harris's models and Laura Roerden's Web-Based Projects
for your Classoom. Ordered from simplest to most sophisticated activity
type
General
ICT Integration sites...
Teaching
Using the Internet
Profile
yourself to see how well you would use technology for learning
The
Teacher Tap is a free, professional development resource that
helps educators address common technology integration questions
by providing practical, online resources and activities. Check out
the Project Overview for more information. New resources are added
regularly
MindMapping
software: Students use special software for generating their
ideas on the computer
Inspiration/Kidspiration software demo is available for a thirty
day trial
Keypals/Email:
All you need is a FirstClass account, or email account set up for
you and your students, and a collaboration with another classroom
in another school. Contact is between individual students. Students
eventually learn how to apply skills of conference folders, mail
lists, forwarding, replying, netiquette, attaching files, etc...
The interaction is given a limited amount of time, and the student
reports experience to the teacher. The information could serve as
the basis for further work to be published on the web, but is not
necessarily a web-based project
You
can contact Malcolm Campbell
to arrange for you and your students to have email accounts on a
FirstClass Student Server. You will be given sub administator rights
and will assume reponsibility for your educational use of the server
WebQuests:
A class is presented with a problem and clues to help solve it.
Pick a topic from the curriculum and students develop their web
search skills using directories, search engines, bookmarking, organizing
bookmarks, hotlists, and website evaluation, eventually, advanced
search techniques could be applied, and downloading files, including
FTP
Electronic
appearances: on line appearance of professional to answer student
questions or participate in discussion relevant to their own professional
lives, restricted to a brief time frame
The
chat tools can be used on the FirstClass Student server.
Telementoring:
same as above, but for longer, on-going time frame
Arctic
Science Telementor Program
Q
& A services (ask an expert): short-lived connunication where
students ask an expert. Can be submitted to a web site of a particular
discipline.
e.g.
Quirks and Quarks, for a science question.
Global
classrooms: interaction between groups, two or more classrooms,
based on a topic covered in the curriculum.
Information
exchanges: groups of students share information about themselves,
local weather, customs, recipes, etc...
KidLink
offers a framework for participating in networked projects aroung
the world.
YouthLinks
Parallel
problem-solving: students in several locations are presented
with a similar problem, which they solve separately and then together,
electronically. Problem could either be math related, or deal with
social action. Use a conference folder specific to project.
NASA Quest
iEARN is a non-profit
that enables young people to use the Internet and other new technologies
to engage in collaborative educational projects that both enhance
learning and make a difference in the world.
Cooperative
challenge: students meet virtually in a chat room , via email,
messageboard, etc... to solve a problem and post their discussion
on line (via web site, on-line publication...)
FirstClass
Student Server
Web
Publishing
The
Nunavut GrassRoots Program gives funding for these projects.
Students
build web sites consisting of text and graphics as method of presenting
a classroom project.
Students
build more complex web sites involving animated graphics.
CyberFair
involves the collaboration of schools to build a website together
- Web
sites are built with animated graphics
- Web
sites are built with animated graphics and audio
- Web
sites are built with multimedia streaming audio and video
- Web
sites are built with interactive elements, such as discussion
forums, forms to submit, polls to submit, counters, interactive
graphics, such as:
- Web
Survey: students create and post a survey publicly on
a web site.
- Simulation:
Students use their imagination to recreate an event or process;
eg. design a virtual town or building, enact a town meeting
on an issue
Virtual
Gatherings: Students from different geographical areas gather
on-line via webstreaming
or webcasting.
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